It has been a while since I wrote anything. I have been sewing and weaving. Those are activities that I do out of necessity. If I want nice garb, I got to make it (or at least help make it). Still have some vinegars going but those are kind of boring. Glass is on the horizon but it is the only way I can make these other things happen is to NOT to glass.
What I haven’t done is talk about one of my other hobbies, roleplaying.
Since I was a teenager, I played rpg’s. Mostly Dungeons & Dragons but a lot of the White Wolf system when it came out. Some of my best memories and best friends were made over gaming.
Currently, I am involved in three games. I run two of them. One is a straight up D&D 5E game. One is an Adventures in Middle Earth games. I play in a straight up D&D 5E game.
This weekend, my players did something pretty amazing. They totally bypassed combat and made a very memorable situation happen. The campaign is a mashup of the Tyranny of the Dragons, Storm King’s Thunder, and Princes of the Apocalpyse. The hill giants attacked Goldenfields and the party pursued the fleeing giants. The encountered Moog at the Old Tower before going to Grund Haug.
They empathized with Moog and made her into a bard. They then gave her a potion of growth that temporarily made her the “biggest” giant and she then drove Gug out of Grund Haug. It was actually pretty glorious. I was well prepared for them to slaughter hill giants left and right but that isn’t what happened.
I think the only time that it was more magical was when we were playing Exalted: Dragonblooded and not only was there no combat, we didn’t even roll any dice!
Not long ago, in my AME campaign, a player willingly sacrificed their character’s life to destroy the Black Cauldron. Again, a magical moment.
I see RPG as cooperative storytelling. The players control what happens just as much as I do. It is moments like these that are gaming at its finest.